/*
 * Copyright (C) 2012 Rothens
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
package rpg.gfx.gui;


import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import rpg.gfx.Bitmap;

/**
 * rothens.tarhely.biz
 *
 * @author Rothens
 */
public class GUI extends Bitmap {
    
    public List<GUIElement> elements = new ArrayList<GUIElement>();

    public GUI(int width, int height) {
        super(width, height);
    }

    public void renderGUI() {
        clear();
        Iterator<GUIElement> it = elements.iterator();
        while(it.hasNext()) {
            GUIElement next = it.next();
            draw(next.getElement(), next.getxLoc(), next.getyLoc());
        }
        
    }
    
    public void addElement(Bitmap b, int xLoc, int yLoc){
        elements.add(new GUIElement(b, xLoc, yLoc));
    }


}
